Straker Favorites: Def Jam Fight for New York

  This is my favorite game. I’m a huge wrestling fan and I used to play a game called Wrestlemania 2000 for hours when I was younger. So then EA BIG, which was a subsection of EA that made exaggerated version of sports games, came along and applied their craft to wrestling. So then they […]

 

This is my favorite game. I’m a huge wrestling fan and I used to play a game called Wrestlemania 2000 for hours when I was younger. So then EA BIG, which was a subsection of EA that made exaggerated version of sports games, came along and applied their craft to wrestling. So then they came out with Def Jam Vendetta which was a super version of Wrestlemania 2000. If that wasn’t good enough, it had a hip-hop coating. So for the sequel they decided they needed to take things in a darker direction. Because who really wants to see underground street fighting with pinfalls? Out came Fight for New York which took the action out the ring and into various venues like bars and scrapyards. The fight also involved weapons like glass bottles and pipes. Also, the audience would get involved. Then the fighting itself got revamped. They introduced the 5 styles and their permutations which served to make striking just as useful as grappling. Then they also redid the life bar system so matches went by faster. But they kept the staple of the game, the Blazins.

Wrestling, fighting, hip-hop, a good story, celebrity appearances, customization characters, and more. This isn’t just a Straker favorite, it’s the Straker Favorite.

Straker Favorites: X-Men vs Street Fighter

  When I was a kid the concept of the game blew my mind. To me and many others, this screen was the coolest thing in the world at the time. It ran side by side with the X-Men cartoon that used to show on FOX. So it was a double whammy. I finally got […]

 

When I was a kid the concept of the game blew my mind. To me and many others, this screen was the coolest thing in the world at the time. It ran side by side with the X-Men cartoon that used to show on FOX. So it was a double whammy. I finally got to play with the X-Men characters and then they were going against the Street Fighter characters. This game was also the first fighting game crossover and that would lead to Capcom vs SNK and Marvel vs Capcom. This isn’t really the best fighting game in the world but at the time the moves really grabbed me.

This is a Straker Favorite because of the butterfly effect it started along with that fact that it was right on time for my childhood.

Metroid Fusion

  I remember being absolutely stoked for this game when I first saw the commercial. Eventually I got my hands on it and it surpassed my expectations. Metroid Fusion kicks off with the interesting premise of Samus’ suit being infected by a virus. The color and shape of her suit changes and a new take […]

 

I remember being absolutely stoked for this game when I first saw the commercial. Eventually I got my hands on it and it surpassed my expectations. Metroid Fusion kicks off with the interesting premise of Samus’ suit being infected by a virus. The color and shape of her suit changes and a new take on Metroid. She would have her regain her powers through great boss battles. The most interesting part was Samus-X which was a virus that replicated Samus’ suit at it’s most powerful. Encounters with Samus-X were really well done because they felt like running from a villain in a horror movie. The fully powered Samus-X could easily kill the regular Samus and you have to avoid it for your life. This game fit right in with Super Metroid as platformer with a massive map and tons of hidden secrets. Zero Mission also came out on the GBA and was just as great but I hold Fusion in a higher regard just out of personal preference. This game is a timeless Straker Favorite and I still await a 2D Metroid that can surpass it.

Mario World

  I consider Super Mario World the greatest game of all time. It had an absolutely insane amount of content for a game that used about 330 kilobytes. There are 96 levels which have kept me busier that games that use multiple gigabytes. It created the concept of Yoshi and went an interesting route with […]

 

I consider Super Mario World the greatest game of all time. It had an absolutely insane amount of content for a game that used about 330 kilobytes. There are 96 levels which have kept me busier that games that use multiple gigabytes. It created the concept of Yoshi and went an interesting route with the character from the beginning. Yoshi was able to put shells in it’s mouth. The green Yoshi got different abilities based on the color of the shells. For example, if he got a red shell he would spit fire out. However the Yoshi of other colors had one set ability no matter what shell they got. So a red Yoshi would spit fire every time. This type of variation just adds to the timelessness on this game. The game featured a vast map with many different sections and secret passageways. Each stage became progressively more difficult thus making the player better as it went on. Each world had one of the Koopa Kids as a boss. Despite this being the only appearance of the kids, they became so legendary that they even got a spot in the latest Super Smash Brothers game.  It culminates with the final boss battle against Bowser which was a huge challenge to me when I played it. The music in this game is also timeless.

Once again, it is amazing how much content this game had despite being on a cartridge with little memory. When I consider the era it was created in and how it has stood the test of time, there is no doubt in my mind that this is the greatest game of all time and a clear Straker Favorite.